AI Insights · Timothy · April 2024
Top 5 Zombie Games Performance in Kuwait Q1 2024
Explore the performance trends of the top 5 zombie games in Kuwait during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 zombie games on a unified platform in Kuwait showed varied performance in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look at these trends.
Last War:Survival from FirstFun demonstrated a strong increase in weekly revenue, starting from around $3K in the first week of January and peaking at approximately $97K by the end of March. Weekly downloads showed a gradual decline from early January, starting at 4.1K and dropping to 2.2K by the last week of March. However, weekly active users consistently increased, beginning at 4.7K and reaching 16.4K by the end of the quarter.
Age of Origins:Tower Defense from Hong Kong Ke Mo software Co., Limited had a relatively stable revenue stream throughout the quarter, with weekly revenue fluctuating between $7.9K and $14.4K. Weekly downloads remained low, averaging around 300-700 downloads per week. Active users saw a slight decline from 2.8K at the start of January to about 2.5K at the end of March.
State of Survival: Zombie War by FunPlus International AG experienced a moderate revenue trend, with weekly revenue peaking at $10.1K in late January and then stabilizing around $4.8K-$7.2K towards the end of the quarter. Weekly downloads were minimal, starting at 193 and dropping to single digits by early March before a slight recovery to 239 in the last week. Active users also saw a decline from 416 in early January to 193 by mid-March, with a slight increase to 576 at the end of the quarter.
Last Shelter: Survival from LONG TECH NETWORK LIMITED showed a steady revenue pattern, with weekly revenue ranging between $2.6K and $4.3K throughout the quarter. Weekly downloads were consistently low, typically under 150 per week, and active users decreased from 653 in early January to 320 by the end of March.
Doomsday: Metal Warriors by IGG.COM saw varied performance, with weekly revenue starting at $1.8K and reaching up to $4.7K in late January, before stabilizing around $1.5K-$4.3K towards the quarter's end. Downloads peaked at 1.4K in early February, then gradually declined to 455 by the end of March. Active users showed an upward trend from 304 in early January to a peak of 2.5K in mid-February, ending the quarter at 2.1K.
For more detailed insights and data on these apps, visit Sensor Tower.